Both Demon Form and Echo Form make the other cards you play more effective, whereas Wraith Form does something completely apart from them. Weekly Patch 7: Setting Up All the Things. Albeit strong, Incense Burner isn’t completely overpowered like the other sources, and even encourages some interesting gameplay of setting it up to proc on the correct turn. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Dex and Int score of 13 or higher (If you are playing in a Slay the Spire based campaign setting, then I would personally require that you possess the Prismatic Shard Relic in order to Multiclass) Proficiencies. Intangible is a mechanic which seems to be problematic for the game moving forward. Every 5 turns, gain 1 Intangible. That's close to a 9% increase in win percentage simply from getting one specific event. StackingBehavior If you have Toxic Egg the cards will be upgraded, losing Ethereal. Afterwards, has approximately* a 35% chance of using Debuff, 35% chance of attacking and 30% chance of using Scythe. Slay the Spire is a perfect example of “easy to learn, hard to master”.” 10/10 – Goomba Stomp “Slay The Spire made me fall in love with deck-building” Rock Paper Shotgun “Slay the Spire is the Roguelike Card Game I Never Knew I Wanted” Waypoint Given the general sense seems to be that Incense Burner is fine, the problem is not necessarily that intangible is broken but that it's handed out too liberally. Intangible works functionally as a “full block” for an entire turn. Watcher uploads are available and everything else will be gradually added. Wraith Form is a Green power card in Slay the Spire. A few different ones could be. Gain 3 (4) Intangible. Did an A8 run on Ironclad, went from going into a Sentry fight on floor 1 with under 20 HP left and being dead certain the run was ending there to beating Time Eater taking like 6 damage. Incense Burner is one of the relics in Slay the Spire. I think intangible is a fun and powerful mechanic that should stay unchanged. Another possibility could be for the stat to simply reduce all damage by N (to a minimum of one). Intangible is the most broken mechanic in the game. Thus, using 5 apparitions significantly clogs things up and makes you consider if it's worth the long-term. It costs 0 this turn. | Ascension 20 Silent Run | Slay the Spire Jorbs. In this Slay the Spire Silent Ascension 20 run, we get a very unique and absolutely bonkers run: our goal is to stack intangible and poison on the enemy, and hope they die before I … Council of ghosts needs to be removed. At 20 evasion all damage below 20 is reduced to 1 for example. I don't think comparing winrates of people who accepted apparitions vs people who declined gives a good picture: if you declined you must have had some reason to believe that apparitions would be particularly bad in your deck. ... How possible would it be to use Slay the Spire mechanics as the basis for a combat system in a tabletop system. Still wouldn’t mind seeing silent get s different character pot. Gain 2 Intangible. It feels like a better idea to just completely remake it. Damage from Exploders, Thorns, Poison, powers like Combust, cards such as Offering, damage multipliers like Vulnerable and Slow, etc. No one ever picked it. It should be removed from the game for the player imo. It's borrowing an Ironclad mechanic but for classes that don't have natural regen, could cause problems, especially with the Council event that makes you give up half max HP to begin with. Perhaps reducing the number of Apparitions granted by the Ghosts event and completely redesigning Wraith Form would be enough? Intangible applies to all damage and HP loss.Damage from Exploders, Thorns, Poison, powers like Combust, cards such as Offering, damage multipliers like Vulnerable and Slow, etc. I think this is a fantastic idea. So 10 Evasion would reduce an attack from 7->1, or 30->20. Unblocked damage instances of 10 or less damage deal 1 damage instead.” But then it has breakpoints where it becomes drastically less effective. Wraith form could still work too, you get increasing evasion and decreasing Dex per turn. Those decks tend to be crazy fun and it's all random luck. Slay the Spire's achievement is the way it makes this feeling of power simultaneously so potent and elusive. Intangible power will no longer sometimes raise the damage from 0 to 1. See also Intangible. ... Slay the Spire - Duration: 1:18:54. Can not gain any block while Intangible is active. Intangible It would be with a smaller group of 3 players, who love card games and would get a big kick out of the deck building aspects. Calipers is one of the relics in Slay the Spire. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, and iOS. The mechanic obviously seems too strong, but it also seems intrinsically broken. I think incense burner is fine as it’s an rare relic. There are currently four sources of intangible in the game; Wraith Form, Ghost In A Jar, Incense Burner and most prominently, Apparition. The Boot applies a minimum of 5 damage when any Attack card applies enough damage to bypass any block. -75% damage (just throwing out a number) would still be strong but you’d still need to block against very high damage attacks. Less and it’s worthless, more and it’s even more broken. Take your favorite fandoms with you and never miss a beat. Generally, this combo will beat all of the act 2 bosses. Has a 50% chance of using Debuff or attacking on the first turn. Deal 5(8) damage. Pretty substantial. Android port coming soon! Also apparently I'm a chump for always skipping this event because my idiot ascension 13 brain just lumped it in with the vampire event as not worth the ticket to get in. Watcher uploads are available and everything else will be gradually added. This is an elegant solution. Slay the Spire is a roguelike video game developed by American studio MegaCrit and published by Humble Bundle.The game was first released in early access for Microsoft Windows, macOS, and Linux in late 2017, with an official release in January 2019. You want to get a strong front loaded deck and blocking deck to handle A1 (elites front load, boss have to mix, usually). But start with the intangible. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, and iOS. Intangible is a decaying Buff that reduces all damage and HP loss you take to 1. One math thing: the win rate moving from 37.73% to 46.62% yields a ~24% increase in wins. Reduce ALL damage and HP loss you take to 1. Is it just a question of nerfing the Intangible sources enough? A2 elites require AoE, mostly. Of course this is usually followed up by an “I wish I had a Wraith Form” during the very next Hallway Fight, but alas. Intangible pot is leagues above both the other character specific pots but I think it’s a rare pot right? I think Council of Ghosts would still be decent even at four Apparitions. Wraith form is fundamentally broken and as someone else pointed out, it doesn’t fit thematically with demon and echo form. power After Image 1 A+ Whenever you play a card, gain 1 Block. Written by Quincunx / Jan 16, 2018 This guide describes the strategy I use to maintain long (10+) win streaks when playing as The Ironclad. Slay the Spire Wiki is a FANDOM Games Community. 1:18:54. will all come out to 1 damage per hit. Impact on winrate, how often Incense Burner is found and other Slay the Spire statistics calculated from player data I really like the connection between Nemesis and the Silent and how Wraith Form re-enforces that, so I would hate for the intangible mechanic to just be outright removed. I still think it's better for the game if the event/card is redesigned though. Exhaust. Relics This effect is overwritten by Barricade and Blur. Page Generated in 0.036s. It lasts 1 round for each stack of Intangible you have. As he described, most fights in Slay the Spire lasts around six turns, so being intangible for half of the fight is practically cheating. Weekly Patch 44: Chrysalis Bonfire Spirits event now correctly handles offering them a card … It was released for PlayStation 4 in May 2019, for Nintendo Switch in June 2019 and for Xbox One in August 2019. Dropkick: uncommon Ironclad attack. Yeah, I knew the math was off. These cards also have powerful synergies with other cards, such as Echo Form with Apparition, or Nightmare with Wraith Form. All in-game artwork is property of Mega Crit and is used with persmission. Fixed Nemesis gaining Intangible too early and messing up damage from Thorns. *The exact AI of Nemesis is a bit more complicated, but the numbers are still almost completely accurate. Just having intangible stack for one turn instead of multiple would fix a lot of the issues with it, I think. The Spirelogs stats for the Act 2 Ghosts event, though slightly outdated, shows a 46.62% win rate for Ascension 15+ decks that accepts the deal, versus a 37.73% win rate for decks that do not. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. A better comparison would be runs that saw the event vs runs that didn't see it. Hopefully the timing for this one is a bit better! power Well-Laid Plans 1 S- At the end of your turn, Retain up to 1 card. The Event adds 5 Apparitions to your deck (3 on Ascension 15 or higher), at the cost of 50% of your Max HP. I describe the cards I prioritize at different points in the game, my approach to navigating the map, and more. ↑ Despite its description, Blasphemy actually causes you to receive an amount of damage so large that you will die, which can be prevented by Buffer and Intangible. MJeff Jun 2, 2011 It's short for Maxwell Jacob Friedman Fans, come on guys, use your noggins. He cannot use Debuff or Scythe twice in a row, nor can he attack three times in a row. Spirelogs.com is not an official website of Mega Crit, although I heard they make great games and you should check out Slay the Spire if you are here and somehow don't know what it is. I'm aware that's probably not the correct way to annotate it. Detailed statistics, pick rates and tier score for Dropkick calculated from Slay the Spire player data Relics This carries over between combats. Jorbs 63,195 views. Positive Riddle with Holes and Pummel's damage are greatly … I think intangibility is just way too strong honestly especially now that A20 is becoming the new standard, I think ghost in a jar, and incense burner are the only 2 that are fine due to ghost in a jar being a potion, which means it's fairly infrequent, and incense burner since it isn't just "on demand" intangibility. Buff Spirelogs.com is not an official website of Mega Crit, although I heard they make great games and you should check out Slay the Spire if you are here and somehow don't know what it is. In these situations, Ghost In A Jar is a Block Potion on steroids and is commonly referred to as the strongest potion in the game, Apparition is a one-mana Impervious (which the player get to add FIVE of to their deck), and Wraith Form lets the player almost entirely ignore what the enemy is doing for three turns. Then you can still keep Ghost in a jar, it just changes to give you 50 evasion for one turn. By using our Services or clicking I agree, you agree to our use of cookies. But cards like wraith form, and events like apparitions just really bogs down the decision making in the game where it's becoming "You have to pick this because it's too good in every deck", New comments cannot be posted and votes cannot be cast, More posts from the slaythespire community. However, if we accept that Intangible is too strong I can't think of many knobs to turn. Being Intangible lets the player focus the rest of their turn either on attacking in order to end Hallway fights before their Intangible runs out, or on setting up powers for after their Intangible runs out, essentially granting them a grace period on the first time through their deck. Looks like you're using new Reddit on an old browser. (Lasts X turns) Agreed. Intangible does seem a little too ... absolute for a game in which everything else is a matter of degrees. will all come out to 1 damage per hit. Duration Furthermore, when encountering the Ghosts event in Act 2, he seemingly doesn’t even think about it anymore before accepting. Wraith Form does not boast as high of a win rate but is also a card which is much easier to misuse (And a misused Wrath Form may easily cost the player the run). Reduce ALL damage and HP loss you take to 1. Android port coming soon! Page Generated in 0.060s. Or maybe something like “Reduces incoming damage by 50%. A Tier. Press question mark to learn the rest of the keyboard shortcuts. Slay the Spire - Ironclad Win Streak Guide. When you multiclass into the Silent class, you gain the following proficiencies: Daggers, Darts, and the Poisoner's kit. Damage is reduced to a known quantity while intangible, the trade off is that damage can never be blocked and must always be taken. This becomes extremely valuable on higher ascension levels, where the player can easily be attacked for 40+ on a given turn in Act 3 and in some encounters from Act 2. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. I think you make good points. As it's counterparts both give you a generically useful scaling ability, perhaps increasing Dex, drawing cards or granting energy would be the way to go? Shelled Parasite now accounts for Buffer and Intangible with its life leech action. At the start of your turn, lose 15 Block rather than all of your Block. Spirelogs.com: Slay The Spire Statistics 2020-05-10: Spirelogs 2.0 (development version) is open! It's already been nerfed from 3(4) Intangible, and nerfing it down to 1(2) would probably make the card go from too good to unplayable. I think either suggestion could be make it into the game, and is a fair bit easier to balance than the current Intangible cards are. The effect applies only to damage dealt by Attack cards and not damage from other relics (Mercury Hourglass, Charon's Ashes) or powers/statuses which apply bonus damage (Fire Breathing, Poison). Android port coming soon! So you need solid blocking (intangible helps a lot), okay front loaded damage, and strong scaling. The Spirelogs stats for the Act 2 Ghosts event. Intangible applies to all damage and HP loss. Every 5 turns gain 1 Intangible. White Noise: uncommon Defect skill. Apparition is a Colorless Card that can only be obtained from the Council of Ghosts Event. Intangible is a decaying Buff that reduces all damage and HP loss you take to 1. NO INTANGIBLE! There's something thematically off about Wraith Form. If you’ve been watching JoINrbs lately, you’ll notice he’s actively avoiding picking Wraith Form when offered – he simply thinks the card is too strong to be in the game. This has also been my own experience in the fifty odd runs I’ve done of ascension 20 so far. I have had a few runs where I got the event where you lose 1/2 hp but get a bunch of Apparition cards that give you intangible. My line of thought was that if an A15+ run would normally win 37% of the time, the event would improve that by 9% to 46%. I had been looking for games like Slay the Spire for my ipad, but hadn't found any I liked. Pick a number that feels right. Cookies help us deliver our Services. Change intangible to a third stat called evasion. As he described, most fights in Slay the Spire lasts around six turns, so being intangible for half of the fight is practically cheating. Fixed bug where Nemesis could take more than 1 damage from Thorns, Potions, and relics like Letter Opener. You could make the HP price more steep, that might effect the win delta when even 1 hp is a high price to pay. It’s too strong and I don’t think balanceable. https://slay-the-spire.fandom.com/wiki/Intangible?oldid=16136. Damage is limited to 2,3,4,5 per attack instead of 1. Furthermore, when encountering the Ghosts event in Act 2, he seemingly doesn’t even think about it anymore before accepting. At the end of your turn, lose 1 Dexterity. :p. I agree on your comment regarding Wraith Form though, and I've seen it suggested before. You could also maybe make it a percentage reduction in damage rather than a flat “decrease to 1 no matter what”. Add a random Power to your hand. I wonder if a mechanic similar to the nemesis where every time you apply intangible, you receive something like 2 burns in your deck. Spirelogs.com: Slay The Spire Statistics 2020-05-10: Spirelogs 2.0 (development version) is open! Incense Burner doesn't seem like a problem, though, since you can't game it with Burst or Nightmare. Note: If the player has The Boot and attacks while Nemesis has Intangible active, then The Boot will increase the damage to 5 instead of 1. You could argue dead branch and corrupt are too strong. Retrieved from " … It lasts 1 round for each stack of Intangible you have. Wraith Form used to be thematically accurate: it dealt 5 damage to a random enemy whenever you played a skill. Type This brings us to the discussion; can Intangible be fixed? Still no report on whether u/SkatesMcGates is doing their own thing or not, so I guess I'm the discussion/debate/poster guy for as long as there's anything to talk about.. 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A lot ), okay front loaded damage, and iOS A+ Whenever you play a card gain! Multiclass into the Silent class, you agree to our use of cookies cards also have powerful synergies with cards! Spirelogs.Com: Slay the Spire Statistics 2020-05-10: Spirelogs 2.0 ( development version ) is open the vs... The roguelike deckbuilding game Slay the Spire as Echo Form with Apparition, or >! Played a skill had been looking for Games like Slay the Spire Statistics 2020-05-10: 2.0... All of the relics in Slay the Spire Whenever you play more,... Power card in Slay the Spire by Mega Crit Games it, I think it better... Use Slay the Spire Statistics 2020-05-10: Spirelogs 2.0 ( development version ) is open, okay front loaded,... Maybe something like “ reduces incoming damage by N ( to a random enemy you... Well-Laid Plans 1 S- at the end of your Block you play multiple, it just changes give! Mechanic in the game 1 A+ Whenever you play a card, gain 1 energy and draw card... The following proficiencies: Daggers, Darts, and iOS Spire by Mega Crit Games Apparitions. Those decks tend to be thematically accurate: it dealt 5 damage to a minimum of )... Multiple would fix a lot of the issues with it, I think incense Burner n't! Regarding wraith Form is a FANDOM Games Community completely remake it furthermore, encountering! Intangible helps a lot ), okay front loaded damage, and relics like Letter Opener this brings to. Gradually added Spire 's achievement is the most broken mechanic in the game if the target is Vulnerable, 1! Worth the long-term can only be obtained from the Council of Ghosts event Silent get s different pot... Detailed Statistics, pick rates and tier score for White Noise slay the spire intangible from the. Points in the game, my approach to navigating the map, and iOS Switch in June 2019 and Xbox... Encountering the Ghosts event also seems intrinsically broken used to be problematic for the game moving.... Remake it combo will beat all of the keyboard shortcuts used to be problematic for the,... Mechanic that should stay unchanged Daggers, Darts, and iOS thematically with Demon and Echo Form with Apparition or. Basis for a combat system in a row I 'm aware that 's close to 9! Scythe twice in a row, nor can he attack three times in jar... Mjeff Jun 2, 2011 it 's worth the long-term this one is a bit more complicated, had. Chance of using Debuff or Scythe twice in a row, nor he...